While the XCOM organization was never defeated, it was forced underground, forming a small resistance force that lurked in the shadows. Today, lead developer Jake Solomon shared more information about XCOM 2, and outlined the new game's approach to soldier classes, enemies, gameplay, and customization.įiraxis Games revealed that, in the new canon plotline for the XCOM series, the world's governments surrendered to the invading alien force.
The exciting in-game trailer showed off a dark future where the XCOM organization is forced to fight guerrilla-warfare-style against a controlling alien presence not only does the game look great, but by all accounts, it seems like Firaxis listened to its fans and added many features to XCOM 2based on players' feedback. Yesterday, they finally rumbled through computer speakers around the world, confirming the rumors and introducing the first real look at XCOM 2.
Those are the three words gamers have been waiting to hear ever since Firaxis Games' less-than-subtle hint arrived last week, implying that an XCOM sequel was on the way.